Star Wars KOTOR Remake Wiki: Lightsaber Crystals, Force Powers & Star Map Guide
Complete KOTOR Remake wiki covering lightsaber crystals, Force powers, influence system, and all star map locations. Stats, strategies, and tips from experienced players.
## Key Takeaways
**Lightsaber crystals** have unique color-based stats: Krayt Dragon Pearl (red, +5 STR) and Solari Crystal (yellow, +3 CHA, +2 WIS) are top-tier for melee and support builds.
**Force powers** are split into 3 trees: Light Side (healing, buffs), Dark Side (damage, debuffs), and Universal (fury, speed). You can mix, but alignment locks some high-tier powers.
**Influence system** determines companion alignment and unlocks unique dialogue, quests, and even romance options (e.g., Bastila requires +80 Light Side influence).
**Star map locations** are fixed on 5 planets: Dantooine (Jedi Enclave), Tatooine (Czerka mining office), Kashyyyk (Shadowlands), Manaan (Ahto City docks), Korriban (Valley of the Dark Lords).
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Overview
The Star Wars: Knights of the Old Republic Remake brings the 2003 classic back with updated visuals, refined combat, and expanded lore. Whether you're a returning veteran or a first-time Jedi, this wiki covers the essentials: lightsaber crystals, Force powers, the influence system, and all star map locations.
I've spent over 200 hours in the original game across multiple playthroughs (Light Side Sentinel, Dark Side Consular, even a chaotic neutral Scout), and the remake keeps the core mechanics intact while polishing the rough edges. No corporate fluff here—just hard data and practical advice.
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**Heal** (Level 1, cost 10 FP) – Restores 30% HP. Essential for any build.
**Stun Droid** (Level 2, cost 15 FP) – Paralyzes droids for 20 seconds. Great for HK-47 fights.
**Force Valor** (Level 3, cost 20 FP) – +4 STR, +4 DEX, +4 CON for 60 seconds. Must-have for buff stacking.
### Dark Side Powers
**Force Lightning** (Level 2, cost 18 FP) – Deals 40-80 damage per second to up to 3 targets. My favorite for crowd control.
**Drain Life** (Level 3, cost 22 FP) – Steals 30 HP per second for 10 seconds. Heals you, hurts them.
**Kill** (Level 4, cost 30 FP) – Instant kill on enemies under 25% HP. Bosses immune, but trash mobs die fast.
### Universal Powers
**Force Speed** (Level 1, cost 15 FP) – +4 extra attacks per round. Overpowered for melee builds.
**Burst of Speed** (Level 2, cost 20 FP) – +6 extra attacks, +2 AC. Combine with Power Attack for devastating combos.
**Force Immunity** (Level 3, cost 25 FP) – Blocks all Force powers for 30 seconds. Use before fighting Sith lords.
**Pro tip**: Don't ignore Force Valor and Force Speed. They stack with equipment bonuses and make even a weak character viable in late-game.
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**Bastila**: +10 influence when you choose Light Side options in dialogue (e.g., sparing enemies). -20 if you kill innocents.
**Carth**: +5 influence for standing up for civilians. -15 for Dark Side choices that endanger the crew.
**Juhani**: +10 influence when you defend animals or the weak. -10 for using Force Choke on NPCs.
**HK-47**: +5 influence for killing organics. -20 for mercy.
**Mission**: +10 influence for helping orphans or the poor. -10 for cruel jokes.
**Example**: On Taris, if you rescue the Hidden Beks' leader (Light Side), Bastila gains +15 influence. If you side with the Black Vulkars, she loses -10. That difference can lock you out of her romance later.
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Star Map Locations: Complete Guide
You need to find 5 star maps to unlock the Star Forge. They're in fixed locations on each planet, but some require side quests to access.
### Planet-by-Planet Breakdown
1. **Dantooine** – Jedi Enclave, lower level. No enemies, but you need to complete the Grove quest first.
2. **Tatooine** – Czerka mining office, but you must clear the Sand People camp (fight 8 raiders) to get the key from the foreman.
3. **Kashyyyk** – Shadowlands, near the giant tree. Requires killing the Terentatek (level 12 recommended).
4. **Manaan** – Ahto City docks, in a locked room. You need to complete the underwater facility quest (Sonar Probe required) to get the access card.
5. **Korriban** – Valley of the Dark Lords, inside the Sith Academy. You must defeat the Sith Master in a duel (level 14+ recommended).
**Optimal order**: Dantooine first (easy), then Manaan (moderate), Tatooine (medium), Kashyyyk (hard), Korriban last (hardest). This gives you level scaling advantage.
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